Computing in Science and Engineering
last updated: May 21 2012 2:27 AM
- PrePrint: A GPU-Based Approach to Accelerate Computational Protein-DNA Docking
- PrePrint: Hierarchical N-body simulations with auto-tuning for heterogeneous systems
- PrePrint: Three applications of GPU computing in neuroscience
- PrePrint: Computational Fluid Dynamics Simulations using Many Graphics Processors
- PrePrint: System Testing for a Scientific Framework Using a Regression Test Environment
- PrePrint: Velo: A Knowledge Management Framework for Modeling and Simulation
- PrePrint: The Distance-based Focus+Context Models for Exploration of Large Volumetric Medical Datasets
- PrePrint: What do We Know About Agile Practices in Scientific Software Development?
- Computing in Science and Engineering - November/December 2011 (Vol. 13, No. 6)
- PrePrint: Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation
- PrePrint: A High Speed and Performance Optimization Algorithm Based on Gravitational Approach
- PrePrint: Is dislocation flow turbulent in deformed crystals?
- PrePrint: Biomedical Visual Computing: Case Studies and Challenges
- PrePrint: The ETSF: An e-Infrastructure to Bridge Simulation and Experiment
- PrePrint: The Design and Implementation of a Research Computing Framework for Image Guided Radiation Therapy Research.
| Dennis Ritchie: The Shoulders Steve Jobs Stood On | Oct 15 2011, 7:28 AM |
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The tributes to Dennis Ritchie won’t match the river of praise that spilled out over the web after the death of Steve Jobs. But they should. Read More |
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